First off I don't know if this is original with all the advertersmernts but I'll assume it is. This game was better than normal but I felt the combat wasn't fluid enough. I thought the music, the stylization, the art, fighting moves, and story was very nice but The combat is the most important part of this game and sometimes it can be clunky so even if it made the game seem too easy I'd say make the kills quicker and therefore more satisfying.
This game was very strange and most of the english in it was hard to understand at times. The "story" was very vague and could have used a lot more explanation. I get we killed the kid because we have multiple personality disorder but it was so sloppily done It didn't really bring me much enjoyment outside of the little mouse quicktime events which was the only redeeming quality that made it feel like some sort of game and not just some... thing. i don't know.
This Game was freakin hard. The way you orbit around this thing is pretty tough to control but I think this is pretty sweet. The music was fuckin boss. The Rainbows were bossin fuck. overall. good game... My score was somethin like 12,000. BEAT THAT!
SOO CLOSE!!! I got to the 5th.. and I think final boss, but I died cause it was on Hard. This game at first I was like ehhhh. and by the end I was addicted. SUPER fun.. you succeed. at making games. congratulations.
I liked the concept but here's the things you can fix. 1. Better instructions that says what x actually does. 2. explanation of percentage at the end. I played the game twice and the second time I covered much more of the mountain but it said I had less mountain percentage. 3. add some more levels where the mountain is different and maybe add an intro that gives us some more understanding and a button that lets us retry at the end. good luck!
thanks, i did a few of these.
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